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Monday, August 13, 2007

"The School of Second Life: Creating new avenues of pedagogy in a virtual world"

"For those who grew up on computer and video games over the past thirty years, it's no surprise that games have become a full-fledged educational tool, merging play with learning in a way that speaks to the digital generation's technical literacy. Adding heft to this development, the Federation of American Scientists recently published the results of a year-long study suggesting that games have the power to teach analytical skills, team building, and problem solving on the fly."

URL: http://www.edutopia.org/virtual-school-second-life
Referred by: Edutopia

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